meshviewer/lib/sorttable.js

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define(["virtual-dom"], function (V) {
return function (headings, sortIndex, renderRow) {
var data;
var sortReverse = false;
var el = document.createElement("table");
var elLast = V.h("table");
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function sortTable(i) {
sortReverse = i === sortIndex ? !sortReverse : false;
sortIndex = i;
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updateView();
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}
function sortTableHandler(i) {
return function () {
sortTable(i);
};
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}
function updateView() {
var children = [];
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if (data.length !== 0) {
var th = headings.map(function (d, i) {
var properties = {
onclick: sortTableHandler(i),
className: "sort-header"
};
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if (sortIndex === i) {
properties.className += sortReverse ? " sort-up" : " sort-down";
}
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return V.h("th", properties, d.name);
});
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var links = data.slice(0).sort(headings[sortIndex].sort);
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if (headings[sortIndex].reverse ? !sortReverse : sortReverse) {
links = links.reverse();
}
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children.push(V.h("thead", V.h("tr", th)));
children.push(V.h("tbody", links.map(renderRow)));
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}
var elNew = V.h("table", children);
el = V.patch(el, V.diff(elLast, elNew));
elLast = elNew;
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}
this.setData = function (d) {
data = d;
updateView();
};
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this.el = el;
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return this;
};
});