meshviewer/lib/map/labelslayer.js

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define(["leaflet"],
function (L) {
return L.TileLayer.Canvas.extend({
setData: function (d) {
this.data = d
this.redraw()
},
drawTile: function (canvas, tilePoint) {
function getTileBBox(s, map, tileSize, margin) {
var tl = map.unproject([s.x - margin, s.y - margin])
var br = map.unproject([s.x + margin + tileSize, s.y + margin + tileSize])
return [br.lat, tl.lng, tl.lat, br.lng]
}
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if (!this.data)
return
var tileSize = this.options.tileSize
var s = tilePoint.multiplyBy(tileSize)
var map = this._map
function projectNodes(d) {
var p = map.project([d.node.nodeinfo.location.latitude, d.node.nodeinfo.location.longitude])
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p.x -= s.x
p.y -= s.y
return {p: p, o: d.node}
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}
var margin = 256
var bbox = getTileBBox(s, map, tileSize, margin)
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var nodesOnline = this.data.online.search(bbox).map(projectNodes)
var nodesOffline = this.data.offline.search(bbox).map(projectNodes)
var nodesNew = this.data.new.search(bbox).map(projectNodes)
var nodesLost = this.data.lost.search(bbox).map(projectNodes)
var ctx = canvas.getContext("2d")
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ctx.font = "12px Roboto"
ctx.textBaseline = "middle"
ctx.textAlign = "left"
ctx.lineWidth = 2.5
var distance = 10
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function drawLabel(d) {
ctx.strokeText(d.o.nodeinfo.hostname, d.p.x + distance, d.p.y)
ctx.fillText(d.o.nodeinfo.hostname, d.p.x + distance, d.p.y)
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}
ctx.fillStyle = "rgba(212, 62, 42, 0.6)"
ctx.strokeStyle = "rgba(255, 255, 255, 0.6)"
nodesOffline.forEach(drawLabel)
ctx.fillStyle = "rgba(0, 0, 0, 0.6)"
ctx.strokeStyle = "rgba(255, 255, 255, 0.9)"
nodesOnline.forEach(drawLabel)
ctx.fillStyle = "rgba(212, 62, 42, 0.6)"
ctx.strokeStyle = "rgba(255, 255, 255, 0.9)"
nodesLost.forEach(drawLabel)
ctx.fillStyle = "rgba(0, 0, 0, 0.6)"
ctx.strokeStyle = "rgba(255, 255, 255, 1.0)"
nodesNew.forEach(drawLabel)
}
})
})