[BUGFIX] write during map interation
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@ -21,6 +21,9 @@ func (f filterConfig) filtering(nodesOrigin *runtime.Nodes) *runtime.Nodes {
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f.NoOwner(),
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f.NoOwner(),
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}
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}
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nodesOrigin.Lock()
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defer nodesOrigin.Unlock()
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for _, nodeOrigin := range nodesOrigin.List {
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for _, nodeOrigin := range nodesOrigin.List {
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//maybe cloning of this object is better?
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//maybe cloning of this object is better?
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node := nodeOrigin
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node := nodeOrigin
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