Add initial delay for collectors
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@ -24,7 +24,7 @@ type Collector struct {
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type OnReceive func(net.UDPAddr, interface{})
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//NewCollector creates a Collector struct
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func NewCollector(CollectType string, interval time.Duration, msgStruct interface{}, onReceive OnReceive) *Collector {
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func NewCollector(CollectType string, initialDelay time.Duration, interval time.Duration, msgStruct interface{}, onReceive OnReceive) *Collector {
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// Parse address
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addr, err := net.ResolveUDPAddr("udp", "[::]:0")
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if err != nil {
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@ -52,8 +52,11 @@ func NewCollector(CollectType string, interval time.Duration, msgStruct interfac
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go collector.parser()
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// Run senders
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go collector.sendOnce() // immediately
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go collector.sender() // periodically
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go func() {
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time.Sleep(initialDelay)
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collector.sendOnce() // immediately
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collector.sender() // periodically
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}()
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return collector
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}
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@ -14,9 +14,9 @@ type MultiCollector struct {
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func NewMultiCollector(interval time.Duration, onReceive OnReceive) *MultiCollector {
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return &MultiCollector{
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collectors: []*Collector{
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NewCollector("statistics", interval, data.Statistics{}, onReceive),
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NewCollector("nodeinfo", interval, data.NodeInfo{}, onReceive),
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NewCollector("neighbours", interval, data.Neighbours{}, onReceive),
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NewCollector("statistics", 0, interval, data.Statistics{}, onReceive),
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NewCollector("nodeinfo", time.Second*3, interval, data.NodeInfo{}, onReceive),
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NewCollector("neighbours", time.Second*6, interval, data.Neighbours{}, onReceive),
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},
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}
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}
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