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32
announced.go
Normal file
32
announced.go
Normal file
@ -0,0 +1,32 @@
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package main
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import (
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"time"
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)
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type Announced struct {
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NodeServer *NodeServer
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nodes *Nodes
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outputFile string
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collectInterval time.Duration
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saveInterval time.Duration
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collectors []*Collector
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}
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func NewAnnounced(ns NodeServer) *Announced {
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collects := []*Collector{
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NewCollector("statistics"),
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NewCollector("nodeinfo"),
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NewCollector("neighbours"),
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}
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return &Announced{
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ns,
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NewNodes(),
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output,
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time.Second * time.Duration(15),
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time.Second * time.Duration(15),
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collects,
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}
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}
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func (announced *Announced) Run() {
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}
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@ -73,7 +73,9 @@ func (coll *Collector) sendOnce() {
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func (coll *Collector) sendPacket(address string) {
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addr, err := net.ResolveUDPAddr("udp", address)
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check(err)
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if err != nil {
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log.Panic(err)
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}
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coll.connection.WriteToUDP([]byte(coll.collectType), addr)
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}
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52
main.go
52
main.go
@ -1,51 +1,19 @@
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package main
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import (
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"flag"
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"log"
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"os"
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"os/signal"
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"syscall"
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"time"
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"net/http"
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)
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var (
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nodes = NewNodes()
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outputFile string
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collectInterval time.Duration
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saveInterval time.Duration
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)
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func main(){
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node := NewNodeServer("/nodes")
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go node.Listen()
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annouced := NewAnnouced(node)
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go annouced.Run()
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func main() {
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var collectSeconds, saveSeconds int
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// static files
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http.Handle("/", http.FileServer(http.Dir("webroot")))
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flag.StringVar(&outputFile, "output", "nodes.json", "path output file")
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flag.IntVar(&collectSeconds, "collectInterval", 15, "interval for data collections")
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flag.IntVar(&saveSeconds, "saveInterval", 5, "interval for data saving")
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flag.Parse()
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collectInterval = time.Second * time.Duration(collectSeconds)
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saveInterval = time.Second * time.Duration(saveSeconds)
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collectors := []*Collector{
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NewCollector("statistics"),
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NewCollector("nodeinfo"),
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NewCollector("neighbours"),
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}
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// Wait for SIGINT or SIGTERM
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sigs := make(chan os.Signal, 1)
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signal.Notify(sigs, syscall.SIGINT, syscall.SIGTERM)
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sig := <-sigs
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log.Println("received", sig)
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for _, c := range collectors {
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c.Close()
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}
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}
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func check(e error) {
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if e != nil {
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log.Panic(e)
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}
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log.Fatal(http.ListenAndServe(":8080", nil))
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}
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82
nodeclient.go
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82
nodeclient.go
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@ -0,0 +1,82 @@
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package main
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import (
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"fmt"
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"log"
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"golang.org/x/net/websocket"
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)
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const channelBufSize = 100
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var maxId int = 0
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// Node client.
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type NodeClient struct {
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id int
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ws *websocket.Conn
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server *NodeServer
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ch chan *Node
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doneCh chan bool
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}
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// Create new node client.
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func NewNodeClient(ws *websocket.Conn, server *NodeServer) *NodeClient {
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if ws == nil {
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panic("ws cannot be nil")
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}
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if server == nil {
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panic("server cannot be nil")
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}
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maxId++
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ch := make(chan *Node, channelBufSize)
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doneCh := make(chan bool)
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return &NodeClient{maxId, ws, server, ch, doneCh}
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}
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func (c *NodeClient) Conn() *websocket.Conn {
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return c.ws
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}
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func (c *NodeClient) Write(node *Node) {
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select {
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case c.ch <- node:
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default:
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c.server.Del(c)
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err := fmt.Errorf("NodeClient %d is disconnected.", c.id)
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c.server.Err(err)
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}
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}
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func (c *NodeClient) Done() {
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c.doneCh <- true
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}
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// Listen Write and Read request via chanel
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func (c *NodeClient) Listen() {
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go c.listenWrite()
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}
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// Listen write request via chanel
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func (c *NodeClient) listenWrite() {
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log.Println("Listening write to NodeClient")
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for {
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select {
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// send message to the client
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case node := <-c.ch:
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log.Println("Send:", node)
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websocket.JSON.Send(c.ws, node)
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// receive done request
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case <-c.doneCh:
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c.server.Del(c)
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c.doneCh <- true // for listenRead method
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return
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}
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}
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}
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4
nodes.go
4
nodes.go
@ -69,7 +69,9 @@ func (nodes *Nodes) save() {
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data, err := json.Marshal(nodes)
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nodes.Unlock()
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check(err)
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if err !=nil{
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log.Panic(e)
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}
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log.Println("saving", len(nodes.List), "nodes")
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tmpFile := outputFile + ".tmp"
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115
nodeserver.go
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115
nodeserver.go
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@ -0,0 +1,115 @@
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package main
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import (
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"log"
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"net/http"
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"golang.org/x/net/websocket"
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)
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// Node server.
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type NodeServer struct {
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pattern string
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clients map[int]*NodeClient
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addCh chan *NodeClient
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delCh chan *NodeClient
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sendAllCh chan *Node
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doneCh chan bool
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errCh chan error
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}
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// Create new node server.
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func NewNodeServer(pattern string) *NodeServer {
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clients := make(map[int]*NodeClient)
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addCh := make(chan *NodeClient)
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delCh := make(chan *NodeClient)
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sendAllCh := make(chan *Node)
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doneCh := make(chan bool)
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errCh := make(chan error)
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return &NodeServer{
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pattern,
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clients,
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addCh,
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delCh,
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sendAllCh,
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doneCh,
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errCh,
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}
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}
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func (s *NodeServer) Add(c *NodeClient) {
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s.addCh <- c
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}
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func (s *NodeServer) Del(c *NodeClient) {
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s.delCh <- c
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}
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func (s *NodeServer) SendAll(node *Node) {
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s.sendAllCh <- node
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}
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func (s *NodeServer) Done() {
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s.doneCh <- true
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}
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func (s *NodeServer) Err(err error) {
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s.errCh <- err
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}
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func (s *NodeServer) sendAll(node *Node) {
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for _, c := range s.clients {
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c.Write(node)
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}
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}
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// Listen and serve.
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// It serves client connection and broadcast request.
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func (s *NodeServer) Listen() {
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log.Println("Listening NodeServer...")
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// websocket handler
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onConnected := func(ws *websocket.Conn) {
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defer func() {
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err := ws.Close()
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if err != nil {
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s.errCh <- err
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}
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}()
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client := NewNodeClient(ws, s)
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s.Add(client)
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client.Listen()
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}
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http.Handle(s.pattern, websocket.Handler(onConnected))
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log.Println("Created handler")
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for {
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select {
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// Add new a client
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case c := <-s.addCh:
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log.Println("Added new client")
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s.clients[c.id] = c
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log.Println("Now", len(s.clients), "clients connected.")
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// del a client
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case c := <-s.delCh:
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log.Println("Delete client")
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delete(s.clients, c.id)
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// broadcast message for all clients
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case node := <-s.sendAllCh:
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log.Println("Send all:", node)
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s.sendAll(node)
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case err := <-s.errCh:
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log.Println("Error:", err.Error())
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case <-s.doneCh:
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return
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}
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}
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}
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