Merge branch 'v0.1'
Conflicts: models/nodes.go
This commit is contained in:
commit
743ef30532
@ -105,7 +105,7 @@ func (nodes *Nodes) Update(nodeID string, res *data.ResponseData) {
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// Periodically saves the cached DB to json file
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// Periodically saves the cached DB to json file
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func (nodes *Nodes) worker() {
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func (nodes *Nodes) worker() {
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c := time.Tick(time.Second * 5)
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c := time.Tick(time.Second * time.Duration(nodes.config.Nodes.SaveInterval))
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for range c {
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for range c {
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log.Println("saving", len(nodes.List), "nodes")
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log.Println("saving", len(nodes.List), "nodes")
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@ -114,7 +114,7 @@ func (nodes *Nodes) worker() {
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//
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//
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// set node as offline (without statistics)
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// set node as offline (without statistics)
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for _,node := range nodes.List {
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for _,node := range nodes.List {
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if node.Statistics != nil && node.Lastseen.Unix()+int64(5*nodes.config.Respondd.CollectInterval) < nodes.Timestamp.Unix() {
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if node.Statistics != nil && node.Lastseen.Unix()+int64(1000*nodes.config.Respondd.CollectInterval) < nodes.Timestamp.Unix() {
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node.Statistics = &MeshviewerStatistics{
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node.Statistics = &MeshviewerStatistics{
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NodeId: node.Statistics.NodeId,
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NodeId: node.Statistics.NodeId,
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Clients: 0,
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Clients: 0,
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