package main import ( "os" "github.com/bdlm/log" stdLogger "github.com/bdlm/std/logger" ) type Hook struct{} func (hook *Hook) Fire(entry *log.Entry) error { switch entry.Level { case log.PanicLevel: entry.Logger.Out = os.Stderr case log.FatalLevel: entry.Logger.Out = os.Stderr case log.ErrorLevel: entry.Logger.Out = os.Stderr case log.WarnLevel: entry.Logger.Out = os.Stdout case log.InfoLevel: entry.Logger.Out = os.Stdout case log.DebugLevel: entry.Logger.Out = os.Stdout default: } return nil } func (hook *Hook) Levels() []stdLogger.Level { return log.AllLevels }