yanic/models/nodes.go
Julian Kornberger 2d43dda380 Send unicast to nodes that did non answer the multicast
Use the state file to store last known IP address.

closes #13
2017-01-30 17:25:23 +01:00

245 lines
5.3 KiB
Go

package models
import (
"encoding/json"
"log"
"os"
"sync"
"time"
"github.com/FreifunkBremen/respond-collector/data"
"github.com/FreifunkBremen/respond-collector/jsontime"
"github.com/FreifunkBremen/respond-collector/meshviewer"
)
// Nodes struct: cache DB of Node's structs
type Nodes struct {
List map[string]*Node `json:"nodes"` // the current nodemap, indexed by node ID
config *Config
sync.RWMutex
}
// NewNodes create Nodes structs
func NewNodes(config *Config) *Nodes {
nodes := &Nodes{
List: make(map[string]*Node),
config: config,
}
if config.Nodes.StatePath != "" {
nodes.load()
}
return nodes
}
// Start all services to manage Nodes
func (nodes *Nodes) Start() {
go nodes.worker()
}
// Update a Node
func (nodes *Nodes) Update(nodeID string, res *data.ResponseData) *Node {
now := jsontime.Now()
nodes.Lock()
node, _ := nodes.List[nodeID]
if node == nil {
node = &Node{
Firstseen: now,
}
nodes.List[nodeID] = node
}
nodes.Unlock()
node.Lastseen = now
node.Flags.Online = true
// Update neighbours
if val := res.Neighbours; val != nil {
node.Neighbours = val
}
// Update nodeinfo
if val := res.NodeInfo; val != nil {
node.Nodeinfo = val
node.Flags.Gateway = val.VPN
}
// Update statistics
if val := res.Statistics; val != nil {
// Update channel utilization if previous statistics are present
if node.Statistics != nil && node.Statistics.Wireless != nil && val.Wireless != nil {
val.Wireless.SetUtilization(node.Statistics.Wireless)
}
node.Statistics = val
}
return node
}
// GetNodesV1 transform data to legacy meshviewer
func (nodes *Nodes) GetNodesV1() *meshviewer.NodesV1 {
meshviewerNodes := &meshviewer.NodesV1{
Version: 1,
List: make(map[string]*meshviewer.Node),
Timestamp: jsontime.Now(),
}
for nodeID := range nodes.List {
nodeOrigin := nodes.List[nodeID]
if nodeOrigin.Statistics == nil {
continue
}
node := &meshviewer.Node{
Firstseen: nodeOrigin.Firstseen,
Lastseen: nodeOrigin.Lastseen,
Flags: nodeOrigin.Flags,
Nodeinfo: nodeOrigin.Nodeinfo,
}
node.Statistics = meshviewer.NewStatistics(nodeOrigin.Statistics)
meshviewerNodes.List[nodeID] = node
}
return meshviewerNodes
}
// GetNodesV2 transform data to modern meshviewers
func (nodes *Nodes) GetNodesV2() *meshviewer.NodesV2 {
meshviewerNodes := &meshviewer.NodesV2{
Version: 2,
Timestamp: jsontime.Now(),
}
for nodeID := range nodes.List {
nodeOrigin := nodes.List[nodeID]
if nodeOrigin.Statistics == nil {
continue
}
node := &meshviewer.Node{
Firstseen: nodeOrigin.Firstseen,
Lastseen: nodeOrigin.Lastseen,
Flags: nodeOrigin.Flags,
Nodeinfo: nodeOrigin.Nodeinfo,
}
node.Statistics = meshviewer.NewStatistics(nodeOrigin.Statistics)
meshviewerNodes.List = append(meshviewerNodes.List, node)
}
return meshviewerNodes
}
// Select selects a list of nodes to be returned
func (nodes *Nodes) Select(f func(*Node) bool) []*Node {
nodes.RLock()
defer nodes.RUnlock()
result := make([]*Node, 0, len(nodes.List))
for _, node := range nodes.List {
if f(node) {
result = append(result, node)
}
}
return result
}
// Periodically saves the cached DB to json file
func (nodes *Nodes) worker() {
c := time.Tick(nodes.config.Nodes.SaveInterval.Duration)
for range c {
nodes.expire()
nodes.save()
}
}
// Expires nodes and set nodes offline
func (nodes *Nodes) expire() {
now := jsontime.Now()
// Nodes last seen before expireAfter will be removed
prunePeriod := nodes.config.Nodes.PruneAfter.Duration
if prunePeriod == 0 {
prunePeriod = time.Hour * 24 * 7 // our default
}
pruneAfter := now.Add(-prunePeriod)
// Nodes last seen within OfflineAfter are changed to 'offline'
offlineAfter := now.Add(-nodes.config.Nodes.OfflineAfter.Duration)
// Locking foo
nodes.Lock()
defer nodes.Unlock()
for id, node := range nodes.List {
if node.Lastseen.Before(pruneAfter) {
// expire
delete(nodes.List, id)
} else if node.Lastseen.Before(offlineAfter) {
// set to offline
node.Flags.Online = false
}
}
}
func (nodes *Nodes) load() {
path := nodes.config.Nodes.StatePath
if f, err := os.Open(path); err == nil { // transform data to legacy meshviewer
if err = json.NewDecoder(f).Decode(nodes); err == nil {
log.Println("loaded", len(nodes.List), "nodes")
} else {
log.Println("failed to unmarshal nodes:", err)
}
} else {
log.Println("failed to load cached nodes:", err)
}
}
func (nodes *Nodes) save() {
// Locking foo
nodes.RLock()
defer nodes.RUnlock()
// serialize nodes
save(nodes, nodes.config.Nodes.StatePath)
if path := nodes.config.Nodes.NodesPath; path != "" {
version := nodes.config.Nodes.NodesVersion
switch version {
case 1:
save(nodes.GetNodesV1(), path)
case 2:
save(nodes.GetNodesV2(), path)
default:
log.Panicf("invalid nodes version: %d", version)
}
}
if path := nodes.config.Nodes.GraphPath; path != "" {
save(nodes.BuildGraph(), path)
}
}
func save(input interface{}, outputFile string) {
tmpFile := outputFile + ".tmp"
f, err := os.OpenFile(tmpFile, os.O_WRONLY|os.O_CREATE|os.O_TRUNC, 0644)
if err != nil {
log.Panic(err)
}
err = json.NewEncoder(f).Encode(input)
if err != nil {
log.Panic(err)
}
f.Close()
if err := os.Rename(tmpFile, outputFile); err != nil {
log.Panic(err)
}
}