#include #include #include #include #include "handle_neighbour.h" #include bool handle_neighbour(char **data, void *arg) { struct json_object *obj = (struct json_object*)arg; if (data[NEIGHBOUR]) { struct json_object *neigh = json_object_new_object(); if (data[RXCOST]) json_object_object_add(neigh, "rxcost", json_object_new_int(atoi(data[RXCOST]))); if (data[TXCOST]) json_object_object_add(neigh, "txcost", json_object_new_int(atoi(data[TXCOST]))); if (data[COST]) json_object_object_add(neigh, "cost", json_object_new_int(atoi(data[COST]))); if (data[REACH]) json_object_object_add(neigh, "reachability", json_object_new_double(strtod(data[REACH], NULL))); if (data[IF]) json_object_object_add(neigh, "ifname", json_object_new_string(data[IF])); if (data[ADDRESS]) json_object_object_add(obj, data[ADDRESS] , neigh); } return true; }