yanic/main.go

101 lines
2.4 KiB
Go
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package main
import (
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"flag"
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"log"
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"net"
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"net/http"
"os"
"os/signal"
"syscall"
"time"
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"github.com/FreifunkBremen/respond-collector/data"
"github.com/FreifunkBremen/respond-collector/models"
"github.com/FreifunkBremen/respond-collector/respond"
"github.com/FreifunkBremen/respond-collector/websocketserver"
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)
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var (
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configFile string
config *models.Config
wsserverForNodes *websocketserver.Server
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collector *respond.Collector
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statsDb *StatsDb
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nodes *models.Nodes
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//aliases = models.NewNodes()
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)
func main() {
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flag.StringVar(&configFile, "config", "config.yml", "path of configuration file (default:config.yaml)")
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flag.Parse()
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config = models.ConfigReadFile(configFile)
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nodes = models.NewNodes(config)
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if config.Influxdb.Enable {
statsDb = NewStatsDb()
}
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if config.Respondd.Enable {
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collectInterval := time.Second * time.Duration(config.Respondd.CollectInterval)
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collector = respond.NewCollector("nodeinfo statistics neighbours", collectInterval, onReceive)
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}
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if config.Webserver.WebsocketNode {
wsserverForNodes = websocketserver.NewServer("/nodes")
go wsserverForNodes.Listen()
}
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if config.Webserver.Enable {
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http.Handle("/", http.FileServer(http.Dir(config.Webserver.Webroot)))
address := net.JoinHostPort(config.Webserver.Address, config.Webserver.Port)
log.Println("starting webserver on", address)
// TODO bad
log.Fatal(http.ListenAndServe(address, nil))
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}
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// Wait for INT/TERM
sigs := make(chan os.Signal, 1)
signal.Notify(sigs, syscall.SIGINT, syscall.SIGTERM)
sig := <-sigs
log.Println("received", sig)
// Close everything at the end
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if wsserverForNodes != nil {
wsserverForNodes.Close()
}
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if collector != nil {
collector.Close()
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}
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if statsDb != nil {
statsDb.Close()
}
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}
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// called for every parsed announced-message
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func onReceive(addr net.UDPAddr, res *data.ResponseData) {
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// Search for NodeID
var nodeId string
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if val := res.NodeInfo; val != nil {
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nodeId = val.NodeId
} else if val := res.Neighbours; val != nil {
nodeId = val.NodeId
} else if val := res.Statistics; val != nil {
nodeId = val.NodeId
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}
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// Updates nodes if NodeID found
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if len(nodeId) != 12 {
log.Printf("invalid NodeID '%s' from %s", nodeId, addr.String())
return
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}
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nodes.Update(nodeId, res)
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if val := res.Statistics; val != nil && statsDb != nil {
statsDb.Add(val)
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}
}